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Take this present and go to Hell.

Party Crasher: Projects

Created as a solo project during the Global Game Jam 2021, Party Crasher acted as an early exploration of project aims and design concepts.

In playing Party Crasher, the player's sole objective is to deliver a present to a party in hell. Though, having lost their invite they must find a hidden route in.

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  • Party Crasher includes many early uses of concepts and design ideas that would later be used in my honours project. Primarily the explicit telegraphing of threats and attempting to tie mechanics to the surrounding world. â€‹â€‹

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  • While simple and light-hearted, Party Crasher shows the formation of concepts that would evolve into my final honours project "Delivering space mail for your awful employer in a strange space station while your curious helmet talks to you".

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Party Crasher: Text
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Trying to get in

The bouncers explicitly stop the player from entering the party conventionally.

They must find an alternate route through the area to deliver the present.

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Honours project precursor

The reflection on the use of in-world text hints would eventually lead to the concepting and creation of the visor in the main prototype.

Party Crasher: Projects
Party Crasher: Pro Gallery
Party Crasher video walkthrough

Party Crasher video walkthrough

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Party Crasher: Videos

Break into a party on Itch.io

Party Crasher: HTML Embed
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